Hi, I’m Mori Basson! With over 4 years of experience as a Technical Artist and game development professional, I’ve had the pleasure of working in Unity3D, optimizing assets, and improving workflows for smoother game production. I’m passionate about problem-solving and collaboration, always aiming to streamline processes and enhance team efficiency. My background spans creating innovative pipelines, reducing load times, and teaching future developers the ins and outs of Unity and C#. I love diving into creative challenges and working with like-minded teams to deliver great gaming experiences.